Patchball
Drag&Drop tiles in real time: Use tiles to add walls, bumpers, and hotspots to your pinball board. When placed, each tile works as a clipping mask, erasing everything beneath!
Customize your contraptions: New balls are constantly shot into the system and interact with your tiles. Redirect them to create an amazing Rube Goldberg machine and farm loads of points!
Save yourself from the Big Bad Wolf: Every time a ball score points, Little Red Riding Hood runs faster towards the exit. If you don't make it in time, the Wolf will reach you! (...and don't forget to collect the key in each level to unlock the final door!)
Made in 48 hours for the Global Game Jam 2026 in Milan, Italy by:
- Mauro Vanetti: Development
- Alessandro Elifani: Development, Tech Art
- Emanuele Carlucci: Game Design
- Jacopo Rovida: 2D Art, Game Design
- Erika Inzitari: 2D Art, Animation
- Valeria Fiorello: 2D Art
- Andrea Ferretti: Sound Design, Music
| Updated | 14 hours ago |
| Published | 1 day ago |
| Status | Prototype |
| Platforms | HTML5, Windows |
| Rating | Rated 3.0 out of 5 stars (1 total ratings) |
| Authors | patchball, Erikari, Mauro Vanetti, Emanuele Carlucci, JacopoRovida |
| Genre | Puzzle |
| Made with | Unity |
| Tags | 2D, Arcade, Deck Building, Global Game Jam, Mouse only, Pinball |
| Code license | MIT License |
| Asset license | Creative Commons Attribution_NonCommercial_ShareAlike v4.0 International |
| Average session | A few minutes |
| Inputs | Mouse, Touchscreen |
| Accessibility | Color-blind friendly, One button, Textless |
| Links | Source code, Homepage |
Download
Download
play-win.zip 45 MB
Version 5 17 hours ago
Development log
- Patchball (Global Game Jam 2026)14 hours ago

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